Mobile-launch meta · Last updated: September 25, 2026 · Based on Pro Game Guides and Game8
Aniimo Tier List — Best Aniimo Ranked
Compare a sourced shortlist, then arrange your own team priorities.
This edition covers 50 Aniimo from the mobile-launch meta. The main grades follow Pro Game Guides' current assessment; Game8's combat grades are shown separately. These are editorial recommendations, not community voting results.
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50 sourced Aniimo
| S | Irisalis | Grass · DPS | Provisional Legendary Grass carry with strong Attack and ranged, area damage.PGG: S · Game8: — |
|---|---|---|---|
| S | Gracewing | Wind · HEAL | Safest general-purpose healer: sustained recovery, cleanse, shields, teamwide emergency heal.PGG: S · Game8: A |
| S | Inferlupa | Fire/Dark · BREAK | Top Break specialist; Unbroken Flameruff Spirit raises Break efficiency on affected targets.PGG: S · Game8: S |
| S | Tubster | Wind · BREAK | Shield-powered defensive breaker; Victory Concerto adds 40% Break efficiency while shielded.PGG: S · Game8: A |
| S | Rookey | Dark · BREAK | Bouncy Sling adds 15% Break damage taken for 15s, useful without element lock-in.PGG: S · Game8: S |
| A | Eklue | Wind · SUPPORT | Lowers Wind resistance and boosts team Wind damage for focused Wind teams.PGG: A · Game8: A |
| A | Tromber | Wind · SUPPORT | Groups enemies, reduces Wind resistance, and adds a team Wind buff for area damage.PGG: A · Game8: A |
| A | Glacy | Water/Ice · HEAL | Dependable direct team healing with an ultimate that restores health in a water zone.PGG: A · Game8: B |
| A | Leafy | Grass/Water · REGEN | Grass-team engine: feeds energy to Grass teammates and boosts Grass damage from terrain.PGG: A · Game8: B |
| A | Somniwing | Wind/Grass · REGEN | Absorbs projectiles and helps teammates recover energy without requiring a matching element.PGG: A · Game8: S |
| A | Tuckin | Grass · BREAK | Summon-based breaker; its Hummin assistants drive the Break rotation.PGG: A · Game8: B |
| A | Geoclaw | Ice · BREAK | Excellent Ice breaker when maintaining Ice Debuff stacks; strong physical defense and tunneling.PGG: A · Game8: A |
| A | Melloblum | Grass · SUPPORT | Grass critical-damage specialist for crit-focused Grass teams.PGG: A · Game8: B |
| A | Fulmintis | Lightning · DPS | Strong Lightning carry with a self-sustaining critical and energy loop.PGG: A · Game8: S |
| A | Grizbo | Earth · DPS | Committed Earth carry whose Enraged state improves attack speed and skill damage.PGG: A · Game8: B |
| A | Luminelle | Lightning · SUPPORT | Lightning-team support: buffs matching teammates' damage and Break efficiency, with beam healing.PGG: A · Game8: A |
| A | Lunara / Fennelun | Light · DPS | Ranged starter with energy recovery, Light resistance reduction and bonus Break damage.PGG: A · Game8: S |
| A | Helion / Soleon | Light · DPS | Direct melee starter with Light-damage stacking, energy recovery and enemy grouping.PGG: A · Game8: S |
| A | Scorchhowl | Fire · DPS | Practical Fire carry; zero-EP Fire Kick rewards successful dodges.PGG: A · Game8: B |
| A | Stellarys | Dark · DPS | Fragile ranged Dark attacker with clone, escape and position-swap control tools.PGG: A · Game8: S |
| A | Cornet | Wind · DPS | Ranged Wind carry with a coherent support shell and strong exploration utility.PGG: A · Game8: A |
| A | Irisal | Grass · DPS | Grass attacker whose trait increases damage while standing on grass terrain.PGG: A · Game8: B |
| A | Turbo | Wind · SUPPORT | Useful general support covering damage assistance, Break pressure, shields and healing pickups.PGG: A · Game8: S |
| A | Shrubclaw | Earth/Grass · BREAK | Physical-frontline breaker whose Momentum loop raises Break efficiency with setup.PGG: A · Game8: C |
| A | Thornblade | Grass · DPS | Rewards alternating skills and basic attacks with empowered basic hits and crit support.PGG: A · Game8: B |
| A | Dazmand | Lightning · SUPPORT | Lightning enabler with grouping, crit support and a free first skill on entry.PGG: A · Game8: — |
| A | Blazen | Lightning · BREAK | The Lightning breaker; critical hits reduce skill costs in a low-EP Break loop.PGG: A · Game8: A |
| A | Pawney | Dark · DPS | Break-window carry whose Pursuit improves damage against controlled or broken enemies.PGG: A · Game8: S |
| A | Minespine | Earth · BREAK | Breaker whose tunneling is part of the combat kit and protects against ranged pressure.PGG: A · Game8: B |
| A | Fragrancier | Dark · SUPPORT | Dark-team enabler: lowers Dark resistance and boosts team Dark damage.PGG: A · Game8: A |
| A | Squashel | Fire · BREAK | Fire breaker with 108 base Break and a Pinecone-mark follow-up combo.PGG: A · Game8: A |
| A | Sparkelf | Fire · SUPPORT | Best Fire-team support: buffs, single-target recovery and Ultimate Break.PGG: A · Game8: S |
| A | Besauce | Lightning · REGEN | Zero-EP energy loop plus Lightning resistance reduction for matching carries.PGG: A · Game8: S |
| A | Erlath | Water · REGEN | Water-team energy engine with bubble generation and a team Water damage buff.PGG: A · Game8: B |
| B | Dreaple | Dark · SUPPORT | Dark specialist built on Drowsiness and Nightmare; strong in planned Dark rotations.PGG: B · Game8: A |
| B | Hexxin (formerly Witchin) | Dark/Grass · REGEN | Disruption specialist: grouping, energy recovery and anti-heal / anti-shield attacks.PGG: B · Game8: A |
| B | Pomawk | Grass · BREAK | Timing-based Grass breaker with strong base Break but little team protection.PGG: B · Game8: C |
| B | Ignitis | Dark · DPS | Cleanup attacker whose kill-chain loop rewards attacking weakened enemies.PGG: B · Game8: S |
| B | Glynsera | Ice · DPS | Ice carry that spends maintained Ice Debuff stacks for burst damage.PGG: B · Game8: B |
| B | Piopiota | Water · SUPPORT | Water support built on puddles, healing and team Water bonuses.PGG: B · Game8: C |
| B | Panpanta | Water · BREAK | Water breaker that gains value from water terrain and a Susuta-family teammate.PGG: B · Game8: B |
| B | Sherro | Water · DPS | Physical Water attacker whose damage improves around water terrain.PGG: B · Game8: A |
| B | Waleetle | Earth · DPS | Sustained Earth attacker whose spinning kit builds toward an empowered skill.PGG: B · Game8: B |
| B | Helgon | Wind · BREAK | Defensive Wind breaker that rewards receiving attacks and countering.PGG: B · Game8: A |
| B | Infergon | Fire · DPS | Fire carry that rewards maintaining Fire Debuff stacks and steady pressure.PGG: B · Game8: A |
| B | Magmarex | Fire/Earth · BREAK | Fire/Earth breaker that applies and spends Fire Debuff stacks.PGG: B · Game8: B |
| B | Flamerion | Fire · REGEN | Fire-debuff specialist that restores energy only inside Fire-focused teams.PGG: B · Game8: A |
| B | Fenmane | Lightning · DPS | Ranged Lightning DPS rewarding repeated Lightning hits and debuff buildup.PGG: B · Game8: A |
| B | Bailite | Earth · SUPPORT | Earth support with stacking Earth resistance reduction and a sentry follow-up.PGG: B · Game8: D |
| C | Bouldus | Earth · SUPPORT | Narrow setup piece whose value depends on pairing with Waleetle.PGG: C · Game8: C |
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- IrisalisGrass · DPS · Published tier S
- GracewingWind · HEAL · Published tier S
- InferlupaFire/Dark · BREAK · Published tier S
- TubsterWind · BREAK · Published tier S
- RookeyDark · BREAK · Published tier S
- EklueWind · SUPPORT · Published tier A
- TromberWind · SUPPORT · Published tier A
- GlacyWater/Ice · HEAL · Published tier A
- LeafyGrass/Water · REGEN · Published tier A
- SomniwingWind/Grass · REGEN · Published tier A
- TuckinGrass · BREAK · Published tier A
- GeoclawIce · BREAK · Published tier A
- MelloblumGrass · SUPPORT · Published tier A
- FulmintisLightning · DPS · Published tier A
- GrizboEarth · DPS · Published tier A
- LuminelleLightning · SUPPORT · Published tier A
- Lunara / FennelunLight · DPS · Published tier A
- Helion / SoleonLight · DPS · Published tier A
- ScorchhowlFire · DPS · Published tier A
- StellarysDark · DPS · Published tier A
- CornetWind · DPS · Published tier A
- IrisalGrass · DPS · Published tier A
- TurboWind · SUPPORT · Published tier A
- ShrubclawEarth/Grass · BREAK · Published tier A
- ThornbladeGrass · DPS · Published tier A
- DazmandLightning · SUPPORT · Published tier A
- BlazenLightning · BREAK · Published tier A
- PawneyDark · DPS · Published tier A
- MinespineEarth · BREAK · Published tier A
- FragrancierDark · SUPPORT · Published tier A
- SquashelFire · BREAK · Published tier A
- SparkelfFire · SUPPORT · Published tier A
- BesauceLightning · REGEN · Published tier A
- ErlathWater · REGEN · Published tier A
- DreapleDark · SUPPORT · Published tier B
- Hexxin (formerly Witchin)Dark/Grass · REGEN · Published tier B
- PomawkGrass · BREAK · Published tier B
- IgnitisDark · DPS · Published tier B
- GlynseraIce · DPS · Published tier B
- PiopiotaWater · SUPPORT · Published tier B
- PanpantaWater · BREAK · Published tier B
- SherroWater · DPS · Published tier B
- WaleetleEarth · DPS · Published tier B
- HelgonWind · BREAK · Published tier B
- InfergonFire · DPS · Published tier B
- MagmarexFire/Earth · BREAK · Published tier B
- FlamerionFire · REGEN · Published tier B
- FenmaneLightning · DPS · Published tier B
- BailiteEarth · SUPPORT · Published tier B
- BouldusEarth · SUPPORT · Published tier C
Sources and method
Our displayed S–C grades and short role notes follow Pro Game Guides (updated September 21, 2026). Game8 (last updated September 25, 2026) provides the independent combat comparison. Its grades are retained as published, not converted into PGG's scale or averaged.
Only matching basic forms appear here. Differences can reflect the build, evaluation method or team used. A lower main grade is not a claim that the second source is wrong. The shortlist is provisional; it does not establish PvP rankings, usage rates or a complete launch consensus.
The best Aniimo for your team depends on the role you need. Use this shortlist alongside the Aniimo Index guide.
